In the span of just 48 hours this week, two separate juries in two different US states delivered verdicts that could reshape the entire social media industry — not because of the dollar amounts involved, but because of what those verdicts legally establish for the first time. On Tuesday, March 24, a jury in Santa Fe, New Mexico ordered Meta to pay $375 million for failing to protect children from sexual exploitation on Facebook and Instagram. Less than 24 hours later, on Wednesday, March 25, a jury in Los Angeles found both Meta and Google (YouTube) liable for engineering addiction in young users — finding them negligent in the design of their platforms and awarding a further $6 million in damages. Two days. Two states. Two juries. Both pointing at the same conclusion: that Big Tech can no longer hide behind the legal shields it has relied on for nearly three decades. This is the story of what happened, why it matters far beyond the headline numbers, and what comes next for the s...
As first reported by the Boston Herald. A distraught mother of a 14 year old boy called the cops to stop her son from playing Grand Theft Auto. After turning off the console she called in the cops to help with her son's gaming addiction.
"Sometimes I want to run away, too," Mejia told the Boston Herald. "I have support from my church, but I'm alone. I want to help my son, but I can't find a way."
After unplugging her son's game console, she decided to call 911. Police came to Mejia's home and coaxed the boy into going to sleep.
Emmy Award-winning documentarian Lawrence Kutner, former co-director of the Center for Mental Health and Media at Massachusetts General Hospital is the author of “Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do.”
“Clearly, it’s a very, very rare situation for someone to call the cops. That she went to the extreme of calling the police tells me more about her level of frustration than anything else,” Kutner said.
“Adults tend to view video games as isolating experiences,” Kutner said. “Kids view them as social experiences. It’s a way in part - especially for boys - of gaining social acceptance.”
"Sometimes I want to run away, too," Mejia told the Boston Herald. "I have support from my church, but I'm alone. I want to help my son, but I can't find a way."
After unplugging her son's game console, she decided to call 911. Police came to Mejia's home and coaxed the boy into going to sleep.
Emmy Award-winning documentarian Lawrence Kutner, former co-director of the Center for Mental Health and Media at Massachusetts General Hospital is the author of “Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do.”
“Clearly, it’s a very, very rare situation for someone to call the cops. That she went to the extreme of calling the police tells me more about her level of frustration than anything else,” Kutner said.
“Adults tend to view video games as isolating experiences,” Kutner said. “Kids view them as social experiences. It’s a way in part - especially for boys - of gaining social acceptance.”
Comments
Post a Comment